Repeat steps 6 - 11 until you have added all the blocks you require.Set display name to what you want it to be called in the inventory.Set resource name to one of the names of the resource (will use that texture).Select that block and then click edit block.Click add new block and give it an allowed name.Repeat steps 2, 3 until you have added all the resources you require. Click add new resource and select a file, this will only create a link, so do not delete the original but if you change it, it will update next time you run/export the mod.
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